GRACIE (GRATUS VERMIS)

Pseudodragon Familiar (Master: Macao)

Core Characteristics & Stats

Class/Race: Pseudodragon Familiar | Alignment: Neutral Good | HD: 28 (Level 1)
Dimensions: 1' Long (2' Tail) | Weight: 7 lbs | Gender: Female | Eyes: Emerald Green

STR
11 (+0)
DEX
20 (+5)
CON
18 (+4)
INT
23 (+6)
WIS
15 (+2)
CHA
10 (+0)

Hit Points: 280 (1/2 Master's) | Armor Class: 51 (Touch 20, Flat 46)

Initiative: +5 | Base Attack: +23 / +18 / +13 / +8 | Speed: 15 ft. / Fly 60 ft.

Spell Resistance: 42 (Master's + 5)

Saves: Fort +27 | Ref +21 | Will +25 (Improved Evasion: 1/2 dmg on fail, 0 dmg on save)

Attacks & Special Abilities

  • Bite: +29 Atk | 1 Dmg
  • Tail Stinger: +29 Atk | 1d3-2 Dmg | Poison (Fort DC 17, Sleep 1 min = Primary, Sleep 1d3 hrs = Secondary)
  • Skull Dagger +5: +30 Atk | 1d4 + 5 + 3d6 Dmg | Crit 18-20/x2

Special Abilities & Feats

Senses: Blindsense 60', Darkvision 60', Low-Light Vision, Telepathy 60' (Common & Sylvan).

Traits: Weapon Finesse, Improved Evasion, Deliver Touch Spells, Empathic Link, Speak with Master, Speak with Animals of its Kind.

Immunities: Sleep, Paralysis.

Chameleon-like Ability: +4 to Hide, +8 in Forest / Overgrown areas.

Homebrewed 5e conversion for an epic-tier familiar.

Gracie (Epic Familiar)

Tiny Dragon, Neutral Good

Armor Class: 20 | Hit Points: 175 (1/2 Master's HP) | Speed: 15 ft., Fly 60 ft.

STR
11 (+0)
DEX
20 (+5)
CON
18 (+4)
INT
22 (+6)
WIS
15 (+2)
CHA
10 (+0)

Saving Throws: Dex +13, Con +12, Wis +10

Skills: Perception +10, Stealth +13 (+17 in forests)

Damage Immunities: Poison | Condition Immunities: Poisoned, Sleep, Paralysis

Senses: Blindsense 60 ft., Darkvision 60 ft. | Languages: Telepathy 60 ft.

Actions

Stinger: Melee Weapon Attack: +13 to hit, reach 5 ft. Hit: 7 (1d4 + 5) piercing damage, and the target must succeed on a DC 18 Constitution saving throw or become poisoned for 1 hour. If the save fails by 5 or more, the target falls unconscious.

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