The Full Reckoning

Statistics

of Caro Vanta, the Temptress

Two systems, one goddess. Choose the ruleset your table runs, the numbers below are for players and DMs; everyone else will have a better time on her main page.

The original epic-level 3.5e stat block.

Statistics

The full 3.5e stat block of the Sovereign of Desire.

Character Class
Pit Fiend Outsider 20 / Wizard 30 / Cleric 20 / Bard 15
Hit Dice
20d8+320 (Outsider) plus 30d4+480 (Wiz) plus 20d8+320 (Clr) plus 15d6+240 (Brd) (1,680 hp)
Initiative
+16 (+16 Dex)
Speed
60 ft. (12 squares), Fly 120 ft. (Good)
Armor Class
65 (+16 Dex, +7 Divine Rank, +12 +5 Glamered Silk Vestments, +15 Natural Armor, +5 Deflection), touch 38, flat-footed 49
Base Attack/Grapple
+42 (+12 Epic BAB) / +70
Attack
The Lash of Submission +79 melee touch (1d6+23/19–20/×2 plus 2d6 fire, Major Artifact Whip) or The Edge of Desire +79 melee (1d6+23/12–20/×3, Major Artifact Scimitar)
Full Attack
The Lash of Submission +79/+74/+69/+64 melee touch (1d6+23/19–20/×2 plus 2d6 fire) and The Edge of Desire +79/+74 melee (1d6+23/12–20/×3)
Space/Reach
5 ft. / 5 ft. (up to 60 ft. with The Lash of Submission)
Special Attacks
Divine Blast, Turn Undead 29/day (+26 Cha mod), Bardic Music (15/day), Spells, Epic Spells, Spell-Like Abilities, Domain Powers
Special Qualities
Divine Immunities, DR 22/Epic and Good, SR 39, Fire Immunity, Poison Immunity, Portfolio Sense, Remote Communication, Avatar creation, Aura of Irresistible Desire
Saves
Fort +65, Ref +65, Will +71
Ability Scores
STR
42
+16
DEX
42
+16
CON
42
+16
INT
47
+18
WIS
42
+16
CHA
63
+26
Saves
Fortitude
+65
Reflex
+65
Will
+71
Skills
Bluff+118
Concentration+104
Diplomacy+118
Disguise+118
Gather Information+118
Hide+104
Intimidate+118
Knowledge (arcana)+106
Knowledge (history)+106
Knowledge (nobility & royalty)+106
Knowledge (religion)+106
Knowledge (the planes)+106
Listen+104
Move Silently+104
Perform (oratory/singing)+118
Search+106
Sense Motive+104
Spellcraft+108
Spot+104
Feats
Combat Casting Combat Expertise Craft Wondrous Item Epic Spellcasting Exotic Weapon Proficiency (Whip) Greater Spell Focus (Enchantment) Heighten Spell Improved Critical (Scimitar) Improved Disarm Improved Initiative Improved Trip Improved Two-Weapon Fighting Leadership Maximize Spell Quicken Spell Spell Focus (Enchantment) Two-Weapon Fighting

Divine Characteristics

The reach and nature of a goddess who deals only in what is already wanted.

7
Divine Rank
Lesser Deity

Divine Aura

70-foot radius. DC 43 Charisma-based check to withstand (Enthrall, Suggestion, or Fear).

Portfolio Sense

Senses any transaction, pact, temptation, or act of boundless ambition taking place within 7 miles.

Avatars

Can manifest up to 7 Avatars simultaneously across the cosmos.

Divine Immunities
PolymorphPetrificationMind-Affecting Effects Energy DrainAbility DrainAbility Damage AcidColdElectricity DiseasePoisonStunning SleepParalysisDeath EffectsDisintegration

Salient Divine Abilities

The powers of a goddess who never has to take, only offer.

01

Divine Blast

Channels raw force drawn through the Divine Well to strike targets out to 7 miles (7/day, deals 7d12 + 26 force damage).

02

Divine Shield

Creates an invisible barrier absorbing up to 70 points of damage per round from any source.

03

Irresistible Performance

Bardic performances automatically charm, fascinate, or compel mortals without allowing an initial save.

04

See Magic

Continuous, infallible detection and understanding of all magical, divine, or psionic effects within line of sight.

05

Aura of Irresistible Desire

Creatures entering her 70-foot divine aura must make a DC 43 Will save or become entirely incapable of taking hostile action against her.

06

Master Seduction / Enthrall

Can cast Mass Suggestion and Dominate Monster at will as extraordinary divine abilities.

07

True Knowledge

Automatically knows any secret desire, weakness, or goal of a mortal within her portfolio's range.

08

Divine Dodge

Attacks targeting her suffer a flat 50% miss chance as space and temptation warp around her.

09

Banestrike (Willful / Ascetic Beings)

Deals an additional +2d6 damage against any creature actively denying natural temptation or attempting to destroy choice.

10

Instant Counterspell

Can automatically counter one spell cast within her sight per round as a free action.

Spellcasting & Domain Powers

Wizard, Cleric, Bard, and Epic slots, plus the domains she grants her faithful.

Cleric Spells per Day
0
6
1
9
2
9
3
9
4
9
5
8
6
7
7
7
8
7
9
7

Base DC = 36 + spell level (DC 45 for 9th-level spells)

Wizard Spells per Day
0
4
1
8
2
8
3
8
4
8
5
7
6
7
7
7
8
7
9
6

Base DC = 38 + spell level (DC 47 for 9th-level spells; DC 49 for Enchantments)

Bard Spells per Day
0
4
1
8
2
8
3
8
4
7
5
6

Base DC = 36 + spell level

Epic Spellcasting

6 Epic Spells per day (3 Arcane, 3 Divine); Epic Spell DC = 51.

Granted Domains
Charm Greed Pact Trickery Fire Ambition

A 2024-rules conversion, homebrewed for this site to capture the same character within 5e's power curve. Not a certified official-rules block, treat it as a starting point and adjust to taste.

Caro Vanta, the Temptress

Large Fiend (God), Lawful Neutral, a 2024-rules conversion, built to capture the spirit of her 3.5e stat block rather than a literal port.

Armor Class
22 (Natural Armor, Vestments of Unspoken Dreams)
Hit Points
385 (28d20 + 84)
Speed
40 ft., fly 80 ft.
Ability Scores
STR
20
+5
DEX
24
+7
CON
24
+7
INT
24
+7
WIS
20
+5
CHA
30
+10
Saving Throws
Dexterity
+14
Constitution
+14
Wisdom
+12
Charisma
+17
Skills
Deception+17
Insight+12
Performance+17
Persuasion+17
Stealth+14
Resistances & Immunities
Resist ColdImmune Fire Immune Poison CharmedFrightened ParalyzedPetrified PoisonedStunned
Senses
Truesight 120 ft., passive Perception 22
Languages
All languages, telepathy 120 ft.
Challenge Rating
27 (105,000 XP). Proficiency Bonus +9
Traits

Legendary Resistance (3/Day)

If Caro Vanta fails a saving throw, she can choose to succeed instead.

Magic Resistance

Caro Vanta has advantage on saving throws against spells and other magical effects.

Aura of Irresistible Desire

At the start of each of Caro Vanta's turns, each creature within 70 feet of her that can see her must succeed on a DC 25 Wisdom saving throw or be unable to take the Attack action against her until the start of her next turn.

True Knowledge

Caro Vanta always knows the strongest desire or ambition currently held by any creature within her portfolio's reach that she can see.

Actions

Multiattack

Caro Vanta makes two attacks: one with the Lash of Submission and one with the Edge of Desire.

The Lash of Submission (Whip)

Melee Weapon Attack: +17 to hit, reach 30 ft., one target. Hit: 12 (2d6 + 5) slashing damage plus 14 (4d6) fire damage, and the target must succeed on a DC 25 Wisdom save or be charmed by Caro Vanta until the end of her next turn.

The Edge of Desire (Scimitar)

Melee Weapon Attack: +17 to hit, reach 5 ft., one target. Hit: 18 (3d8 + 5) slashing damage, plus the attack scores a critical hit on a roll of 17–20.

Mass Suggestion (Recharge 5–6)

Caro Vanta targets up to six creatures she can see within 60 feet. Each target must succeed on a DC 25 Wisdom saving throw or be affected as though by the suggestion spell for 24 hours.

Legendary Actions

Caro Vanta can take 3 legendary actions, choosing from the options below. Only one legendary action can be used at a time, and only at the end of another creature's turn. She regains spent legendary actions at the start of her turn.

Read Desire

Caro Vanta learns the strongest desire of one creature she can see within 60 feet.

Beckon (Costs 2 Actions)

Caro Vanta makes one weapon attack, or targets one charmed creature and moves it up to 30 feet toward her, no action required from the target.

Vanishing Step

Caro Vanta teleports up to 30 feet to an unoccupied space she can see.

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