Taven Havc Silverrose

Full Statistics

Character Overview

Race: Half-Elf (Half-Autochthon) Class/Level: Wizard 17 Alignment: Neutral Good Deity: Boccob / Corellon Larethian Size: Medium Gender: Male Height / Weight: 5'7" / 135 lbs XP: 136,000 / 153,000
Ability Scores
STR
8
-1
DEX
18
+4 (14 base, +4 Glove of Dex)
CON
20
+5 (14 base, +6 Amulet of Health)
INT
31
+10 (18 base, +4 level, +6 Headband, +3 Tome)
WIS
10
+0
CHA
10
+0
Defense & Combat
Hit Points: 112 (17d4 + 85 Con) Initiative: +8 (+4 Dex, +4 Improved Initiative) Speed: 30 ft. Armor Class: 25 (Touch 19, Flat-Footed 20) AC Breakdown: 10 base + 4 Dex + 6 Bracers of Armor + 4 Ring of Protection + 1 Dodge Base Attack Bonus: +8 / +3 Grapple: +7 Melee Touch: +8 / +3 Ranged Touch: +12 / +7
Saving Throws
Fortitude
+15
+5 base + 5 Con + 5 Cloak of Resistance
Reflex
+14
+5 base + 4 Dex + 5 Cloak of Resistance
Will
+15
+10 base + 0 Wis + 5 Cloak of Resistance

Racial trait: +2 racial bonus on saving throws against enchantment spells and effects.

Racial & Class Features

Immunity to Sleep

Immune to magic sleep effects (Half-Autochthon trait).

Darkvision

60 feet.

Elven Blood

Considered an Autochthon/Elf for all race-related effects.

Racial Skill Bonuses

+2 racial bonus on Diplomacy, Gather Information, Listen, Search, and Spot checks.

Summon Familiar

Viper (Tiny) or Bat, grants a +3 bonus to Listen checks and Initiative if the familiar is present.

Scribe Scroll

Bonus feat, granted at 1st level.

Bonus Feats

Additional Wizard bonus feats at 5th, 10th, and 15th level (Metamagic or Item Creation).

Feats
Spell Focus (Evocation), 1st Scribe Scroll, 1st (Bonus) Greater Spell Focus (Evocation), 3rd Extend Spell, 5th (Bonus) Improved Initiative, 6th Craft Wondrous Item, 9th Empower Spell, 10th (Bonus) Spell Penetration, 12th Greater Spell Penetration, 15th Quicken Spell, 15th (Bonus)
Skills (Int Mod +10)
Concentration: +25 (20 ranks + 5 Con)
Craft (Alchemy): +30 (20 ranks + 10 Int)
Decipher Script: +20 (10 ranks + 10 Int)
Diplomacy: +4 (2 Half-Elf + 2 Synergy)
Gather Information: +2 (2 Half-Elf)
Knowledge (Arcana): +30 (20 ranks + 10 Int)
Knowledge (Dungeoneering): +20 (10 ranks + 10 Int)
Knowledge (The Planes): +30 (20 ranks + 10 Int)
Knowledge (Religion): +20 (10 ranks + 10 Int)
Listen: +2 (2 Half-Elf)
Search: +12 (10 Int + 2 Half-Elf)
Spellcraft: +32 (20 ranks + 10 Int + 2 Synergy)
Spot: +2 (2 Half-Elf)
Equipment & Wealth (Budget: 340,000 gp)
ItemNotesCost
Custom StaffBlack onyx, glowing red ruby, faint golden runes running its length, stats pending
Headband of Intellect +636,000 gp
Amulet of Health +636,000 gp
Gloves of Dexterity +416,000 gp
Cloak of Resistance +525,000 gp
Bracers of Armor +636,000 gp
Ring of Protection +432,000 gp
Ring of CounterspellsSet to Greater Dispelling4,000 gp
Metamagic Rod, Quicken (Lesser)35,000 gp
Tome of Clear Thought +3Read and used, reflected in Int score above82,500 gp
Bewarde's Handy Haversack2,000 gp
Spell Component Pouch ×210 gp
Traveler's Outfit & Wizard's Robes10 gp
Remaining Liquid WealthPlatinum, gems, and diamond dust set aside for Greater Restoration, True Seeing, or Limited Wish35,480 gp
Spellcasting (DC = 20 + Spell Level, +2 Evocation)
Spell LevelBaseInt Bonus (+10)Total / Day
0th44
1st437
2nd437
3rd437
4th437
5th437
6th325
7th325
8th224
9th112
Sample Prepared Spells

0th Level (DC 20)

Detect Magic ×2, Read Magic, Light

1st Level (DC 21)

Magic Missile ×3, Shield ×2, Mage Armor, True Strike

2nd Level (DC 22)

Mirror Image ×2, See Invisibility, Glitterdust ×2, Scorching Ray ×2

3rd Level (DC 23 / 25 Evoc)

Fireball ×2, Fly, Haste, Dispel Magic ×2, Lightning Bolt

4th Level (DC 24 / 26 Evoc)

Dimension Door ×2, Black Tentacles, Ice Storm, Greater Invisibility, Polymorph ×2

5th Level (DC 25 / 27 Evoc)

Cone of Cold, Teleport ×2, Wall of Force, Overland Flight, Extended Greater Heroism

6th Level (DC 26)

Disintegrate ×2, Greater Dispelling ×2, Chain Lightning

7th Level (DC 27)

Delayed Blast Fireball, Forcecage, Spell Turning, Teleport Object, Limited Wish

8th Level (DC 28)

Polar Ray, Mind Blank, Horrid Wilting, Maze

9th Level (DC 29)

Time Stop, Meteor Swarm

D&D 5th Edition (2024)

Size/Type: Medium Humanoid (Half-Elf) Alignment: Neutral Good Challenge Rating: 12 (8,400 XP). Proficiency Bonus +6
Ability Scores
STR
8
-1
DEX
16
+3
CON
14
+2
INT
22
+6
WIS
12
+1
CHA
12
+1
Combat Statistics
Armor Class: 16 (Mage Armor, unarmored) Hit Points: 104 (17d6 + 34) Speed: 30 ft. Saving Throws: Int +12, Wis +7 Skills: Arcana +12, History +12, Investigation +12 Senses: Darkvision 60 ft. (Half-Autochthon), passive Perception 11 Languages: Common, Elvish, Undercommon
Traits

Fey Ancestry

Advantage on saves against being charmed, and immune to magical sleep effects.

Darkvision

60 feet, inherited from his autochthon blood.

Spellcasting

Wizard, level 17. Spell save DC 20, +12 to hit with spell attacks. Prepares spells from his spellbook each long rest.

Arcane Recovery

Once per day on a short rest, recovers expended spell slots totaling up to half his wizard level (rounded up).

Evasion

Takes no damage on a successful Dexterity save against effects that normally deal half on a save.

Actions
ActionAttack/DCEffect
Staff (Melee)+2 to hit1d6 – 1 bludgeoning; magical properties pending
Fire Bolt+12 to hit4d10 fire damage
FireballDC 20 Dex8d6 fire damage in a 20-ft. radius, half on a success
Cone of ColdDC 20 Con8d8 cold damage in a 60-ft. cone, half on a success
CounterspellReaction: interrupts a spell being cast within 60 ft.
Signature Spells
Fireball Cone of Cold Fly Counterspell Dimension Door Greater Invisibility Wall of Force Disintegrate Time Stop Meteor Swarm